How my day was...
My day at work was almost entirely taken up with the Patent Review Committee: a dry run in the morning for my presentation, and the meeting itself all afternoon. My walk got squeezed down to under half an hour.
But the presentation went well; I'll find out tomorrow whether it passed. In any case, the next step is to get back to turning it from a bailing-wire-and-duct-tape demo into a real system. I'm actually rather pleased with it -- it's a system of physical devices, not just software.
Somehow I managed to twist my right ankle, just standing up out of my chair. Aspirin and a brace seem to have taken care of the worst of it, but I'm grumpy. That was the good ankle.
Not my project, but it's cool as heck and launched today: iCandy.ricohinnovations.com. No Linux client yet, unfortunately; I'll see what I can do. [11-10: Note: iCandy is cool technology, but it's still beta at this point and the site might not be the best introduction to it. The somewhat-misnamed About Us page might be a better place to start. Note that you need a webcam and iTunes in order to use it; we're all hoping that the need for iTunes will go away, because it's just as useful for sharing links to photos and websites as it is for sharing links to music.]
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PC Requirements
* Built-in webcam
* Windows XP/Vista
* iTunes
http://icandy.ricohinnovations.com/rocket2/index.php?option=com_content&view=article&id=35&Itemid=67
Or were you just saying that it wasn't actually needed, even though it was on the requirements list?
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(Anonymous) 2008-11-10 08:33 pm (UTC)(link)no subject
Requirements
(Anonymous) 2008-11-10 08:26 pm (UTC)(link)The advantage of the downloadablee app is that the qrcode reader is *really* fast. The flash qrcode reader on the web does an adequate job but isn't nearly as fast or as satisfying to use. We developed the web version for people who wanted to try it out withoug having to download an app or use iTunes.
iCandy is an outgrowth of multimedia research and tangible user interfaces. We use iTunes because it is a repository of multimedia and writing an application for iTunes was much more focused and straightforward.
Someday we might write a version of iCandy that doesn't require iTunes.